DeploymentEnvironment
The DeploymentEnvironment is the topmost element in the deployment configuration hierarchy. It is normally used to reflect a title (game) that you host on our platform, split up into e.g. development, testing and production environments.
Usage
Our recommendation is to create an environment per title. Additionally, separating your live environment from any development environments is advised so changes and experiments done for development purposes in a development environment won't affect your live environment.
Within a DeploymentEnvironment you can create multiple Fleets, in case you want to separate e.g. different platforms like PC, PS4, Xbox, Switch, etc.
Element structure
Property | Value type | Required | Description |
---|---|---|---|
id | string | Read-only | Unique identifier of this element |
name | string | Yes | Name of the deployment environment |
createdAt | int | Read-only | A unix timestamp of when this element was created |
API example
Create a new DeploymentEnvironment within your i3D.net account.
HTTP request
POST /v3/deploymentEnvironment
Request body
{
"name": "Bluewolf"
}
Response body
[
{
"id": "173892217340309897",
"name": "Bluewolf",
"createdAt": 1568312996
}
]